In a blog post, AMD shot itself in the foot. There, the company published a strange graph of the dependence of the price of video accelerators on their characteristics. For the lazy, we also calculated how many frames you get per dollar on average.
For example, the flagship RX 7900 XTX in the games tested by AMD (Apex Legends, Valorant, Call of Duty: Modern Warfare 2, The Callisto Protocol, GTA V and Overwatch 2) averaged 372 fps at 1080p. Its official price in the US is $999. That is, there are 0.373 frames per dollar.
The RX 7900 XT has a better situation: for its $899, it delivers 0.393 frames per buck. But the RX 6400 is the most profitable: for a dollar, it produces as much as 0.849 frames. True, there is an average of 110 fps, and the recommended price is $129.
There’s another problem: in 4K gaming, the RX 7900 XT delivered about 7% more frames per second than the RX 6950 XT – 180 versus 168, although the price is 28% higher. But the RX 7900 XTX under the same conditions produced an average of 220 frames, that is, an increase relative to the RX 6950 XT was about 30%.
In general, one thing can be understood from all this: AMD marketers can only confuse users with their graphics. And you can’t explain in simple terms that the linear dependence of price on performance is unrealistic.
Read the AMD blogpost here.